Resident Evil 2, Supermassive Games, Haven Studios… the business news of the week

Business news Resident Evil 2, Supermassive Games, Haven Studios… the business news of the week

Sales figures, studio buyouts, annual accounts, developer transfer windows, investments… if these topics interest you, you’ve come to the right place. We bring you an update on last week’s business news.


  • Supermassive Games (The Quarry, Dark Pictures…) acquired by Nordisk Games
  • Haven Officially Joins PlayStation Studios
  • Resident Evil 2 Remake Hits 10 Million Sales Worldwide
  • Charts Europe: F1 22 in sales pole position in June
  • Just in the business news of the week

Supermassive Games (The Quarry, Dark Pictures…) acquired by Nordisk Games

Supermassive Games specializes in narrative horror games and is now owned by Nordisk Games. The subsidiary of the Danish media giant already owned 30.7% of the studio since last year and has therefore decided to buy the remaining shares for an undisclosed amount. ”We have an ambitious growth strategy for Supermassive Games and being part of Nordisk Games only strengthens it. I’m very excited to know where the security provided by this partnership and continued access to Nordisk Games will lead us,” said Pete Samuels, CEO of the studio.

Founded in 2008 in Guildford, England, Supermassive Games has long partnered with Sony on games such as Start The Party!, Killzone HD, Until Dawn and The Inpatient. The studio, which now has more than 300 employees, recently launched The Dark Pictures saga with Bandai Namco and The Quarry with 2K Games. The next Dark Pictures, called The Devil In Me, is also scheduled for this year, still at Bandai Namco.

Nordisk Games has been increasing investment in the video game industry for a few years now. In particular, the company bought Avalanche Studios (Just Cause, Contraband…) in 2018 and in 2020 bought 40% of the Spanish studio MercurySteam (Metroid Dread, Castlevania: Lords of Shadow…)

Haven Officially Joins PlayStation Studios

Resident Evil 2, Supermassive Games, Haven Studios... the business news of the week

Announced four months ago, Sony’s acquisition of Haven Studios is now final. This new milestone is an opportunity to learn a little more about how Haven Studios works thanks to an interview published on GamesIndustry. Founded in Montreal in March 2021 by Jade Raymond and some twenty ex-Google Stadia members, the team now consists of 106 employeescompared to about fifty in October last year, most of them have worked before at Ubisoft Montreal and/or Stadia. As was announced, their first big project is a new AAA multiplayer licenseone of the many gaming services that Sony plans to release in the coming years.

Born in the heart of the pandemic, the studio has the particularity of having immediately implemented tools optimized for telecommuting and counting in its ranks twenty engineers specialized in the cloud. Their goal: to facilitate the creation of game services, which are usually very heavy due to the fact that they are constantly updated and filled with content. For example, we saw it with Destiny 2, which was forced to remove content to make room for new features, it’s a complicated problem to manage.

We also learn that Mark Cerny, the main architect of the PS4 and PS5, is working with the studio and more specifically with its R&D department. “It’s not just about the cloud, it’s also about more forward-thinking R&D. I can’t say too much at the moment, but of course that’s one of the things that appeals to us in our partnership with PlayStation. Of course Mark Cerny is also a kind of rock star, and to be able to work with him is really exciting.”noted Jade Raymond.

Resident Evil 2 Remake Hits 10 Million Sales Worldwide

Resident Evil 2, Supermassive Games, Haven Studios... the business news of the week

After Monster Hunter Rise last week, it’s Resident Evil 2 Remake’s turn to cross the symbolic milestone of 10 million copies sold worldwide. Originally released on January 25, 2019 on PC, PS4, and Xbox One, the title got a little boost last month with the release of a PS5 and Xbox Series patch. It has now sold twice as much as the original game released for PlayStation in 1998. A huge success, one of the largest in Capcom history behind Monster Hunter World (18 million sales) and Resident Evil 7 (10.8 million).

The publisher continues to thrive with its flagship franchise, as seen with the releases of Resident Evil 3 Remake (5.2 million) and Resident Evil Village (6.1 million). The latter will also be entitled to a Gold Edition and a story DLC (Les Ombres de Rose) on October 28, as well as an adaptation on PlayStation VR2. The Resident Evil news is far from stopping there, as a new series adaptation has just landed on Netflix, with Resident Evil 4 Remake set to release on March 23, 2023.

Charts Europe: F1 22 in sales pole position in June

Resident Evil 2, Supermassive Games, Haven Studios... the business news of the week

After a particularly quiet month of May, video game sales picked up again in June thanks to some notable releases. According to figures reported by GamesIndustry, 12.8 million games sold in European increase of 30% compared to the same period in 2021 and 52% compared to May 2022. We cannot ignore the overwhelming share of digital, 8.1 million of these sales were realized via download (up 33% over a year and 65% over a month), knowing that Nintendo games eShop sales aren’t even taken into account (as not disclosed by the manufacturer).

This does not prevent Mario Strikers: Battle League Football Becomes Third Biggest Hit in June and the best-selling physical game of the month. He has particularly successful in France, with 40% of its European sales in France for Germany, which represents 19% of sales. In just three weeks, it has already surpassed the overall score of Mario Golf Super Rush, released in June 2021.

But it is F1 22 that takes the top spot, while only the Champions Edition of the game was available from June 28 (July 1 for the Standard Edition). It was in Germany and the United Kingdom that he had the most success. Another novelty in the rankings: The Quarry, the new narrative horror game from Supermassive Games, which moved up to 8th position. It had a better launch with sales up 19% over the studio’s previous game, The Dark Pictures: House of Ashes, which released last October. We leave you with the complete top 20, with recent LEGO Star Wars titles The Skywalker Saga, Elden Ring and Horizon Forbidden West, and others older ones such as GTA 5, Minecraft Switch Edition, Dragon’s Dogma or Civilization VI.

  1. F1 22 (EA)
  2. FIFA 22 (EA)
  3. Mario Strikers: Battle League Football* (Nintendo)
  4. Grand Theft Auto 5 (Rock Star)
  5. LEGO Star Wars: The Skywalker Saga (Nintendo)
  6. Nintendo Switch Sports (Nintendo)*
  7. Red Dead Redemption 2 (Rockstar)
  8. The Quarry (2K Games)
  9. Horizon: Forbidden West (Sony)
  10. Elden Ring (Bandai Namco)
  11. Mario Kart 8: Deluxe (Nintendo)*
  12. NBA 2K22 (2K games)
  13. Football Manager 22 (Sega)
  14. Star Wars Jedi: Fallen Order (EA)
  15. Gran Turismo 7 (Sony)
  16. Sid Meier’s Civilization VI (2K Games)
  17. Far Cry 6 (Ubisoft)
  18. Assassin’s Creed Origins (Ubisoft)
  19. Dragon’s Dogma: Darth Arisen (Capcom)
  20. Minecraft Switch Edition (Microsoft)

.* Download sales not included

Just in the business news of the week

  • In addition to Haven Studios, Sony has also completed the acquisition of Bungie (Destiny 2) announced last January.
  • “After selling 2 million copies in one week, the Sunbreak expansion of Monster Hunter Rise now stands at 3 million.
  • Very good performance also for Cuphead’s DLC (The Delicious Last Course), which has already reached a million sales.
  • Teenage Mutant Ninja Turtles: Shredder’s Revenge also hits a million sales a month after its release.
  • SELL has revealed the best physical sales in France for the period from June 27 to July 3. Mario Strikers Battle League Football leads for the fourth week in a rowfollowed by Horizon Forbidden West (PS5 version), F1 22 (PS4 version, then PS5 version) and Nintendo Switch Sports.
  • Nintendo has announced the acquisition of Dynamo Pictures, a Japanese animation studio that has worked on series (Yuri on Ice, Ghost in the Shell: SAC_2045…), movies (Kingslaive Final Fantasy XV) and games (Metroid: Other M, Final Fantasy XIII-2…). This will be renamed Nintendo Pictures once the operation is completed. Nintendo’s goal is to increase the production capacity of “visual content” promote its licenses.

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