The big event VIVATECH 2022 just ended and the metaverse was everywhere. The unique metaverse like the Internet doesn’t exist yet, but what about its application in relation to education?
The big event VIVATECH 2022 just ended and the metaverse was everywhere. After McKinsey announced his projection at VivaTech that metaverse spending will hit $5 trillion by 2030, Facebook, which calls itself Meta, shone the spotlight on the emergence of virtual worlds open to the general public and the opportunity to interact with many people. areas to grow. The single metaverse such as the Internet does not exist yet, but what about its application in relation to education?
The phygital potential of the metaverse
Just imagine the next evolution of the Internet, which seamlessly combines physical and digital experiences. It’s a multitude of environments: a virtual point of sale, an advertising channel, a digital classroom, a training tool, or a gateway to entirely new immersive experiences. While the metaverse (in French) is still being clarified, the potential for disruption is no longer questionable, according to specialists. The numbers falter, with more than $120 billion invested in the development of metaverse technology and infrastructure in one semester. Twice as much as last year.
The metaverse in education
This is not a virtual campus! Indeed, to optimize its potential, it is necessary to offer non-reproducible learning experiences on a campus or even during an internship! The aim is to provide students with unique immersive learning experiences (ILE – IMMERSIVE LEARNING EXPERIENCE©) in the heart of the physical campus in a place to explore and experience exclusive and intense training situations. This innovative and immersive approach can leverage neuroeducation and technology to create learning experiences that maximize learners’ anchoring of knowledge. We all receive a wealth of information through our senses. Our attention plays the role of a hyperselective filter of what deserves to be remembered. These experiences make it possible to significantly improve attention and knowledge capture thanks to the phygital (physical + digital), sensory and immersive approach. One approach to avoid the trap of neuromyths is misconceptions about the functioning of the human brain. In the metaverse, it will also be a matter of guaranteeing the quality of immersive educational experiences, experiences that are complementary to face-to-face courses and “online” experience platforms (Learning eXperience Platforms) that will not disappear far from there!
A physical place and its twin brother in the metaverse to explore new horizons
A digital twin is a virtual model designed to accurately represent a real object or, for example, a physical place such as a “phygital factory” in the middle of campuses to think, create, explore and explore around pedagogy. to experiment. Digital transformation is by definition immaterial, making it sometimes difficult for teachers or students to appropriate it. Then the digital twin gets its full meaning in terms of complementarity and support! It can take the form of a synchronous metaverse, twin brother of the phygital factory that allows to explore new pedagogical approaches or to create new immersive situations in the service of pedagogy. It is then possible to create an immersion that simulates the most dangerous situations to practice making the right management decisions in an emergency situation and interacting with other students. We will then speak of active pedagogy, an approach that aims to make the pupil an actor in his learning.
A digital twin catalyst for digital sobriety
According to a recent Cap Gemini study “Digital Twins: Adding Intelligence to the Real World,” 60% of organizations in major industries rely on digital twins as a catalyst not only to improve operational performance, but also to drive their program for sustainable development. to achieve development. By simulating the physical world, digital twins can help organizations make better use of resources, reduce carbon emissions and increase worker safety, which is a requirement for corporate social responsibility (CSR). These virtual sustainable development experiences also enable immersion students to become aware of finding new ways of working in co-construction, creating circular economies, boosting competitiveness and identifying opportunities for responsible growth. This is another example of the usefulness of the metaverse in raising student awareness of the 17 Sustainable Development Goals (SDGs) as set out by the UN in its 2030 Agenda.
The metaverse at the service of people and education
The added value of the metaverse in education is created by people! Reinventing the learning experience with immersive training is conceived by remaining people-oriented without losing sight of the educational objectives. In addition, the necessary work of digital acculturation and change management to support all employees, including educators, must be considered. However, it is humane to treat the metaverse with skepticism, there will be technical hurdles and perhaps even mental pitfalls compared to the idyllic vision we can have today of the future unique metaverse. However, higher education must embrace the educational aspect of the metaverse thus creating quality educational content based on immersive learning experiences that are always at the service of student success.