Metaverse & AR/VR Creation Platform for Kids

In the past 6 months, Hatch Kids has grown organically, reaching more than 1.1 million users in 150 countries through school, government and ed-tech partnerships, with 75% of users from the United States and Canada† Other major geographic areas include the UK, Australiaand India† Students have created over 3.6 million projects on the platform to date.

Speaking of Hatch’s vision, Co-Founder and CEO of Camp K12, Anshul Bhagicalled “There are more than 100 million kids programmers today who use various free coding platforms to learn to code by creating games and apps. Incredibly efficient, these platforms set the stage for the kids’ coding movement in 2007, but the vast majority of them are limited to creating 2D projects designed for the smartphone and screen era. As technologies such as augmented reality and virtual reality become mainstream, we need to upgrade the tools that teach kids and educators for modern use cases and content formats. † We designed Hatch as a coding platform for kids in the metaverse age. We want to give more than 100 million young children their first AR/VR creation experience and give them the confidence to be builders in the inevitable future of mixed reality rather than passive consumers of it.”

The platform is now used by governments (including the government of Delhiin India), and hundreds of schools and educational technologies around the world. In December, Hatch Kids was featured on Code.org as an Hour of Code activity, and today it has become the #1 most popular activity for students in grades 6-8 and the 3rd most popular activity in all of Code. org “Hour of Code” ecosystem.

The team expects more than 2 million MAUs here Dec 2022powered by both direct-to-student consumption, as well as partnerships with more than 1,500 schools, edtech and other government agencies worldwide by year-end.

About Hatch Kids:

children’s hatch is a free online children’s creation platform that allows students aged 6-18 to easily create 3D, Augmented Reality (AR), Virtual Reality (VR) and Metaverse experiences, at a time when children are fascinated by 3D from games such as Roblox and Minecraft and yet mainstream coding platforms for kids are still limited to creating 2D projects.

Hatch Kids supports all age groups and experience levels from K-12. Younger students and novice programmers can create using a block-based visual programming environment similar to MIT Scratch, while older or more experienced students can create advanced 3D applications using MIT Scratch. javascript help. Students can instantly publish and share their creations on millions of supported devices, including iPads, smartphones, professional VR headsets, laptops and desktops via a simple QR code scan or link sharing.

Educators, organizations and parents can use Hatch Kids to teach children coding and other STEM topics in the most immersive way (children learn best when they are involved, and nothing is more engaging for a child than creating 3D worlds he /she can walk around and share with friends). Hatch Kids is compatible with iPad and Chromebook for use in schools.

About K12 Camp:

Camp K12 is a global online 21st century skills school, teaching coding and other STEM topics to children ages 5-18 through interactive and fun live online sessions that work 10 times better than the status quo. The company has $16 million to date, led by Elevation Capital and Matrix Partners India, serving more than 400,000 students across North AmericaMiddle EastIndiaand South East Asia

About the makers

Anshul, co-founder and CEO of Camp K12, has been passionate about creating programming tools for kids for over a decade and making programming for kids easy and fun. He studied computer science MITpreviously held development roles at companies such as Google and Microsoft, and was part of the team at MIT who developed “MIT AppInventor”, a free online platform that allowed children to design, code and publish mobile apps on smartphones without any experience.

Now used by more than 13 million students around the world, AppInventor was the first platform in the era of smartphone development to make mobile app creation accessible to children. Anshul hopes to repeat that feat in the Metaverse and AR/VR era today with the creation of Hatch Kids.

SOURCE Camp K12

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